playMaker

Author Topic: Is that possible to use playmaker control arduino??  (Read 5642 times)

kyy921

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Is that possible to use playmaker control arduino??
« on: April 15, 2012, 05:58:38 PM »
can we make some action, so that we can use the playmaker control ardunio with unity3d???
I would be an good idea, so we can control the led or some other senser with unity!!!


jeanfabre

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Re: Is that possible to use playmaker control arduino??
« Reply #1 on: April 24, 2012, 09:34:24 AM »
Hi,

 I think this would require a specific dll to access this. Do you have it working with scripts inside Unity? if yes, then totally possible to make playmaker custom actions, else  it woul dbe required to investigate how to communicate between unity/monodevelop and Arduino.

 Bye,

 Jean

jeanfabre

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Re: Is that possible to use playmaker control arduino??
« Reply #2 on: April 24, 2012, 09:37:53 AM »
Hi,

 few links:

http://answers.unity3d.com/questions/179311/unity-to-arduino.html
http://forum.unity3d.com/threads/32301-standard-way-to-communicate-with-hardware-(arduino)

 So totally possible. I don't own an arduino, so will be difficult for me to have a go at it unfortunatly... would love too tho...

Bye,

 Jean

Kothe

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Re: Is that possible to use playmaker control arduino??
« Reply #3 on: November 28, 2013, 03:04:41 PM »
Hi , nearly sure it´s very well know now  but...

At the asset store you can find Uniduino, Aduino for Unity.
So simple so usefull.


jeanfabre

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Re: Is that possible to use playmaker control arduino??
« Reply #4 on: November 29, 2013, 05:05:47 AM »
Hi,

 I would like to find the time to do this for sure...

PlayMaker is perfect for this kind of controls.

I have added this to the trello board:

https://trello.com/c/247iSqv1/34-arduino-support

Dont' forget to vote it up.

Bye,

 Jean

Flying Robot

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Re: Is that possible to use playmaker control arduino??
« Reply #5 on: December 05, 2013, 07:11:28 AM »
Ums. Uniduino already have a set of playmaker actions.