Hi,
If these objects can be made as prefab, then it would be trivial.
I would actually not recommand using a loop to translate several objects, this will create performane issues if you start increasing the number of objects you want to translate. using a template or a prefab is much better I feel.
also, you can perfectly parent these gameobjects to a dummy, translate that dummy and unparent when done ( not necessarly, they could always remain parented, that doesn't hurt), that's also very efficient.
bye,
Jean