UPDATE - I made some videos on how to do this.
http://www.youtube.com/playlist?list=PLm7dDCs_gFwOEFTkwHXGjUgfHSOHdiO1HFirst, grab the Mecanim Add-On from Wiki
https://hutonggames.fogbugz.com/default.asp?W1031Create your Animations the new way in Unity. I set my pivots and created 3 animations - DoorClosed (nothing in animation), DoorOpen (rotation curve Y 105), DoorClose (rotation curve Y 0).
Set up your Animator (see picture).
Playmaker Setup - See Image
- Wait For Click to... - Mouse Pick Event. Both are setup like the picture, except Close points to CloseDoor
- DoorOpen (See Picture)
- Set Animator Bool - Parameter=OpenDoor, Value is Checked
- Wait - Time = 5, FinishEvent=Finished. Do this so you don't have an infinite loop
- DoorClose (See Picture)
- Set Animator Bool - Parameter=OpenDoor, Value is Not Checked
- Wait - Time = 5, FinishEvent=Finished. Do this so you don't have an infinite loop