playMaker

Author Topic: Transition of a GameObject after Hit?!  (Read 1550 times)

Collider

  • Playmaker Newbie
  • *
  • Posts: 7
Transition of a GameObject after Hit?!
« on: January 27, 2014, 04:21:48 AM »
Hello everybody!

i want a transition for my GameObject: If i hit a cube (Collision), i want to set the transition of the hitted cube Y = 0,1. So it seems, that this GameObject is flat, like Goombas in Super Mario after they werde jumped.

Which Action did i need here?

Collider

  • Playmaker Newbie
  • *
  • Posts: 7
Re: Transition of a GameObject after Hit?!
« Reply #1 on: January 28, 2014, 03:43:50 PM »
Any ideas?

jeanfabre

  • Administrator
  • Hero Member
  • *****
  • Posts: 15500
  • Official Playmaker Support
Re: Transition of a GameObject after Hit?!
« Reply #2 on: January 29, 2014, 02:29:09 AM »
Hi,

 I am not too sure what you mean, but iTweenMoveTo seems a good start if you want animated and smooth transitions, else simply use "translate" or "Set position" actions.

bye,

 Jean