Hi Jean, thanks for the reply.
I should clarify that I'd like everything on the circle to adhere to the gravity anywhere on the surface, like a planet. I was hoping to have enemies and other game objects also stick on the surface in different places.
I would imagine that if the gravity changes with the character, that would mean objects/NPCs on opposite side of circle would fly away into space. Or am I wrong would I just need to set the gravity as the player moves to adjust it where he is?
Thanks,
Gavin