i have a G.O. (player) in a room(scene 1) that has 4 doors around the room, the player can pick from 6 different guns and walk up to a door where there is a trigger to open door, the trigger sends the player to another scene. (the player also has a donotdestroy action on it) once the player is done in the room he wants to go back to the main room (scene 1) so he walks back to the door and it opens and when he steps into it, it sends him back to scene 1. at this point he can either walk up to another door with the same gun or go over and pick a different one, and walk into another room, the problem is, that when the player go's back to scene 1 from scene 2, there is double of himself. how do you guys handle this problem? please try to explain it into detail if you can, because i am having alot of troubles trying to figure this out.