Hi,
I'm studying for playmaker and NGUI button.
I found that for a FSM target object only can listen to one button.
for example I have a ball and two button "START" and "RESET"
I'd like to use START to throw the ball and RESET to move it back to original point.
But the ball FSM only can listen to the same event "NGUI / ON CLICK",
and it can't tell the event is from which button.
Is there any other solution for one FSM target object to listen to two button?
Thanks for helping! :-)