Hello, I'm making a small game and started running tests on iPhone5. It's low on resources and while testing everything in the Xcode shows no problems. Barely using the GPU, CPU and memory. However, in reality the actual game is pretty choppy. I use playmaker, but doubt it would have anything to do.
I understand that with no specific info it's hard to tell. What I wonder is if somebody had a similar scenario before and if yes, how did you solve it in general?
Thank you.