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Author Topic: How much overhead does PM add to a game?  (Read 1235 times)

TokyoDan

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How much overhead does PM add to a game?
« on: March 27, 2014, 06:10:58 PM »
My game is pretty much finished except for the tutorial. I'm thinking of using PlayMaker to do the tutorial. Nothing complicated. Just a help button that enables little pop-ups to appear when taping UI elements. The pop-ups will explain the use of the corresponding UI elements. Also there will be a window in the middle which sliding panels that explain the actual gameplay.

So i'm just wondering about the overhead of PM. Does just adding the clean new PlayMaker asset add a lot of size to the game app and does it slow it down much?

jeanfabre

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Re: How much overhead does PM add to a game?
« Reply #1 on: May 14, 2014, 10:04:31 PM »
Hi,

 You'll be fine. PlayMaker overhead is marginal compared to the productivity you'll get out of it. Like any frameworks, it's a balance between how performent it can be and it's footprin on your project.


Bye,

 Jean