HI,
Should be simple but i cant find a foolproof way:
All I want to do is load an area when you enter it. So all buildings objects and people and code and everything that relates to an area, resides under master Game Objects, lets say Church_Area.
Then I make a big sphere around the area, and when you enter the sphere the Church area becomes active (of course just before you can really see it)
I tried the system OnTriggerEnter, the OnCollisionEnter and the action Collision Event. None really worked.
Whats the right way to do this?
Beware some of my areas Will over lap, so you may be in 3 areas at once For example Village_Area AND Church_Area.
Got a bullet proof solution (cant have buildings not showing up!)
By the way, no-one is allowed to suggest LOD or occusion culling or and thing PRO-like..
OK?
Mark