Hi,
I need to average some Y-rotations from a gameObject. I managed to read the rotations, store them as floats in an ArrayMaker list, but now i have the trouble of how can i get them out of there as a sum and average them. I thought of using the Array List Get Next- action, but if i have like 100 values stored it will take - as far i understand - 100 frames to get them added together which is not good. So any way to add all the values together in a single frame?
Thanks!