So, I have a game that gives you 4 questions with 4 possible answers for each question. It is set up so out of the 16 possible answers, if you get 6 incorrect choices. So in Q1 if the answer was 4 and you pressed 1, 2, and 3, it will add to the Int making the int 3. It then comparees that int to 6 and on 6 it loads a game over.
The problem is, when you choose to reload the scene, the Int value is still 6 so if you get another wrong answer it loads the game over after 1, rather than 6. Is there any way that I can reset the Int value to 0 when the scene reloads in Playmaker or will I need to script it? (I can't write script by the way xD)
Regards,
~ArctheLad