Hello,
I've searched a lot, but couldn't find how to achieve this.
I'm making an global input manager, where I store a gameobject with mousepick. Now I'd like to set the position of the picked object so I can pick and drag any object on the screen. But SetPosition let's only choose between userowner or specify gameobject.
I prefer not to use mousedown and mousedrag system events, because mousedrag I believe is slower then getmousebutton or a touch event.
How can I change the position of the mousepicked object? Or what is the proper way to do this?
Thanks