Heya, thanks for taking a look at this.
I've tried it and got the following compiler error:
Assets/PlayMaker Utils/Wizards/LinkerWizard/Editor/LinkerEditorChecks.cs(17,66): error CS0433: The imported type `PlayMaker.ConditionalExpression.ConditionalExpression' is defined multiple times
Can only be resolved by deleting the ConditionalExpressionAction.cs from this package after which the original one still remains but can't actually be located anywhere in the project. :/
When trying to locate it:
Couldn't find Action Script: PlayMaker.ConditionalExpression.ConditionalExpression
UnityEngine.Debug:LogError(Object)
HutongGames.PlayMakerEditor.ActionScripts:PingAssetByType(Object) (at c:/Users/Alex/Documents/Unity/Playmaker/Projects/Playmaker.source.unity/Assets/PlayMaker/Editor/Classes/ActionScripts.cs:123)
UnityEditor.GenericMenu:CatchMenu(Object, String[], Int32)
I also tried it in another project I set up only a couple of days ago with the same result.
Edit: the "couldn't find action script" error occurs before trying to replace the action as well, btw. so it probably wasn't caused by it but rather is connected to the reason why the replacing doesn't work. (I hope I'm not just being dense here... I'm not a programmer myself, so I'm just fishing
)