I'm currently using Playmaker 1.7.7.f6 (actually, it might be 1.7.8 but it shows 1.7.7) on Unity 5.0.0f4. I have a ps4 dev kit.
The project doesn't compile when building for PS4. Is this normal?
For fixing it locally, can I just add UNITY_PS4 everywhere that has the preprocessor UNITY_PS3? It seems to work but I was wondering if you guys knew of code that shouldn't be the same for PS4 as for PS3.
Thanks