playMaker

Author Topic: Error MSG  (Read 980 times)

Yanifska

  • Full Member
  • ***
  • Posts: 159
    • View Profile
    • My Portfolio
Error MSG
« on: July 13, 2014, 11:21:47 AM »
Hi,

I have this error message, I am not sure what it means:

How can I find its source :
Code: [Select]
no properties found System.ArgumentException: no properties
  at HutongGames.PlayMaker.Actions.GetEventProperties.OnEnter () [0x0000a] in C:\Users\User\Dropbox\PixelJuice\Games\Power3\Power3UnityProject\Assets\PlayMaker Utils\Event Properties\Actions\GetEventProperties.cs:32
UnityEngine.Debug:Log(Object)
HutongGames.PlayMaker.Actions.GetEventProperties:OnEnter() (at Assets/PlayMaker Utils/Event Properties/Actions/GetEventProperties.cs:51)
HutongGames.PlayMaker.FsmState:ActivateActions(Int32)
HutongGames.PlayMaker.FsmState:OnEnter()
HutongGames.PlayMaker.Fsm:EnterState(FsmState)
HutongGames.PlayMaker.Fsm:SwitchState(FsmState)
HutongGames.PlayMaker.Fsm:UpdateStateChanges()
HutongGames.PlayMaker.Fsm:DoTransition(FsmTransition, Boolean)
HutongGames.PlayMaker.Fsm:ProcessEvent(FsmEvent, FsmEventData)
HutongGames.PlayMaker.Fsm:BroadcastEvent(FsmEvent, Boolean)
HutongGames.PlayMaker.Fsm:Event(FsmEventTarget, FsmEvent)
HutongGames.PlayMaker.Actions.SendEvent:OnEnter() (at Assets/PlayMaker/Actions/SendEvent.cs:39)
HutongGames.PlayMaker.FsmState:ActivateActions(Int32)
HutongGames.PlayMaker.FsmState:OnEnter()
HutongGames.PlayMaker.Fsm:EnterState(FsmState)
HutongGames.PlayMaker.Fsm:SwitchState(FsmState)
HutongGames.PlayMaker.Fsm:UpdateStateChanges()
HutongGames.PlayMaker.Fsm:DoTransition(FsmTransition, Boolean)
HutongGames.PlayMaker.Fsm:ProcessEvent(FsmEvent, FsmEventData)
HutongGames.PlayMaker.Fsm:Event(FsmEventTarget, FsmEvent)
HutongGames.PlayMaker.Fsm:Event(FsmEvent)
HutongGames.PlayMaker.Fsm:Event(String)
PlayMakerFSM:SendEvent(String)
NGuiEventsToPlaymakerFsmEvents:FireNGUIPlayMakerEvent(NGuiPlayMakerDelegates) (at Assets/PlayMaker NGUI/Scripts/NGuiEventsToPlaymakerFsmEvents.cs:188)
NGuiEventsToPlaymakerFsmEvents:OnClick() (at Assets/PlayMaker NGUI/Scripts/NGuiEventsToPlaymakerFsmEvents.cs:203)
UnityEngine.GameObject:SendMessage(String, Object, SendMessageOptions)
UICamera:Notify(GameObject, String, Object) (at Assets/NGUI/Scripts/UI/UICamera.cs:917)
UICamera:ProcessTouch(Boolean, Boolean) (at Assets/NGUI/Scripts/UI/UICamera.cs:1595)
UICamera:ProcessMouse() (at Assets/NGUI/Scripts/UI/UICamera.cs:1223)
UICamera:ProcessTouches() (at Assets/NGUI/Scripts/UI/UICamera.cs:1293)
UICamera:Update() (at Assets/NGUI/Scripts/UI/UICamera.cs:1057)
Visit my portfolio: http://www.yanivcahoua.com/

Alex Chouls

  • Administrator
  • Hero Member
  • *****
  • Posts: 3634
  • Official Playmaker Support
    • View Profile
    • LinkedIn
Re: Error MSG
« Reply #1 on: July 13, 2014, 11:51:18 AM »
The error is generated by:
Assets/PlayMaker Utils/Event Properties/Actions/GetEventProperties.cs

I'm not familiar with this action... where did you get it? If it's part of Jean's PlayMakerUtils package I think he'll have to take a look at this...

jeanfabre

  • Administrator
  • Hero Member
  • *****
  • Posts: 14703
  • Official Playmaker Support
    • View Profile
Re: Error MSG
« Reply #2 on: July 14, 2014, 04:43:46 AM »
Hi,

 Yes, it's an action I wrote ( GetEventProperties ), you need to reference at least one property ( key and a variable to store that key). else it will complain.

Have you pin pointed where you use that action?

 Bye,

 Jean