Hi,
I have this error message, I am not sure what it means:
How can I find its source :
no properties found System.ArgumentException: no properties
at HutongGames.PlayMaker.Actions.GetEventProperties.OnEnter () [0x0000a] in C:\Users\User\Dropbox\PixelJuice\Games\Power3\Power3UnityProject\Assets\PlayMaker Utils\Event Properties\Actions\GetEventProperties.cs:32
UnityEngine.Debug:Log(Object)
HutongGames.PlayMaker.Actions.GetEventProperties:OnEnter() (at Assets/PlayMaker Utils/Event Properties/Actions/GetEventProperties.cs:51)
HutongGames.PlayMaker.FsmState:ActivateActions(Int32)
HutongGames.PlayMaker.FsmState:OnEnter()
HutongGames.PlayMaker.Fsm:EnterState(FsmState)
HutongGames.PlayMaker.Fsm:SwitchState(FsmState)
HutongGames.PlayMaker.Fsm:UpdateStateChanges()
HutongGames.PlayMaker.Fsm:DoTransition(FsmTransition, Boolean)
HutongGames.PlayMaker.Fsm:ProcessEvent(FsmEvent, FsmEventData)
HutongGames.PlayMaker.Fsm:BroadcastEvent(FsmEvent, Boolean)
HutongGames.PlayMaker.Fsm:Event(FsmEventTarget, FsmEvent)
HutongGames.PlayMaker.Actions.SendEvent:OnEnter() (at Assets/PlayMaker/Actions/SendEvent.cs:39)
HutongGames.PlayMaker.FsmState:ActivateActions(Int32)
HutongGames.PlayMaker.FsmState:OnEnter()
HutongGames.PlayMaker.Fsm:EnterState(FsmState)
HutongGames.PlayMaker.Fsm:SwitchState(FsmState)
HutongGames.PlayMaker.Fsm:UpdateStateChanges()
HutongGames.PlayMaker.Fsm:DoTransition(FsmTransition, Boolean)
HutongGames.PlayMaker.Fsm:ProcessEvent(FsmEvent, FsmEventData)
HutongGames.PlayMaker.Fsm:Event(FsmEventTarget, FsmEvent)
HutongGames.PlayMaker.Fsm:Event(FsmEvent)
HutongGames.PlayMaker.Fsm:Event(String)
PlayMakerFSM:SendEvent(String)
NGuiEventsToPlaymakerFsmEvents:FireNGUIPlayMakerEvent(NGuiPlayMakerDelegates) (at Assets/PlayMaker NGUI/Scripts/NGuiEventsToPlaymakerFsmEvents.cs:188)
NGuiEventsToPlaymakerFsmEvents:OnClick() (at Assets/PlayMaker NGUI/Scripts/NGuiEventsToPlaymakerFsmEvents.cs:203)
UnityEngine.GameObject:SendMessage(String, Object, SendMessageOptions)
UICamera:Notify(GameObject, String, Object) (at Assets/NGUI/Scripts/UI/UICamera.cs:917)
UICamera:ProcessTouch(Boolean, Boolean) (at Assets/NGUI/Scripts/UI/UICamera.cs:1595)
UICamera:ProcessMouse() (at Assets/NGUI/Scripts/UI/UICamera.cs:1223)
UICamera:ProcessTouches() (at Assets/NGUI/Scripts/UI/UICamera.cs:1293)
UICamera:Update() (at Assets/NGUI/Scripts/UI/UICamera.cs:1057)