Author Topic: SetFsmXXX bug correction  (Read 2704 times)


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SetFsmXXX bug correction
« on: July 21, 2014, 07:08:43 AM »

 Following a great catch on this bug by bkups2003, please find updates on various SetFsmXXX actions that will properly work if you use it in a loop where you iterate trhought different fsm on the same object.