playMaker

Author Topic: Playmaker, UFPS and "AddForce"  (Read 1681 times)

brisck1

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Playmaker, UFPS and "AddForce"
« on: August 10, 2014, 07:48:27 PM »
So I'm having some difficulty trying to access the AddForce command that UFPS uses to push the player around (explosions, etc.) but for the life of me, I cannot figure out how to access this via Playmaker.

The closest I've gotten is using "Invoke method" action and targeting the player prefab that has the vp_FPcontroller on it. It's only then I'm able to see the AddForce method, however, I've still no idea of how I can interact with it. I've tried Send Message, Set Property (both of which show nothing about AddForce) and also tried Call Method, but I have no idea how to access it this way.

Am I going about this the wrong way?

jeanfabre

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Re: Playmaker, UFPS and "AddForce"
« Reply #1 on: August 14, 2014, 08:49:51 AM »
Hi,

 you would normally use "Call Method", but unfortunatly in your case, the current version of PlayMaker doesn't understand overrides and is confused, the current beta works and when 1.8 will be released, you will be able to call all the AddForce and DoBombs and all with the action "Call Method" :)

 Bye,

 Jean