Greetings everyone!
Just dropping here to let everyone know that NodeCanvas
Behaviour Trees can work great with PlayMaker. The integration is two-fold, meaning you can both have an NC Behaviour Tree as a Playmaker State as well as have a Playmaker FSM as an NC Behaviour Tree Task!
Furthermore there is the ability to sync NodeCanvas variables with Playmaker variables together in either case!
...Eyecandy...
Cheers!