Author Topic: NodeCanvas - Behaviour Trees (Playmaker support)  (Read 1434 times)


  • Playmaker Newbie
  • *
  • Posts: 5
    • View Profile
NodeCanvas - Behaviour Trees (Playmaker support)
« on: September 09, 2014, 02:05:00 PM »
Greetings everyone!
Just dropping here to let everyone know that NodeCanvas Behaviour Trees can work great with PlayMaker. The integration is two-fold, meaning you can both have an NC Behaviour Tree as a Playmaker State as well as have a Playmaker FSM as an NC Behaviour Tree Task!

Furthermore there is the ability to sync NodeCanvas variables with Playmaker variables together in either case!