I've watched loads of (probably ALL) tuts for playmaker and they all seem logical and straight forward. But I've tried to create a simple FSM and fail at every turn! For 2 hours I've been trying to get a GUI text to output what the mouse is clicking on (tag, or the gameObject name) and I just cannot work out how to do it.
Very frustrated and disappointed in myself for not having the brains to work it out.
All I want to do is click on a cube or a plain and have it change the GUI text.
Further, this isn't even what i set out to do! I wanted to create a pickup object FSM so that when the mouse is clicked and held it picks up a 'pickupable' object and then drops it when the mouse is released. I've seen the threads on this forum which describe the same scenario but alas i cannot duplicate it.
I don't have much faith in mastering playmaker and that's down to my inept brain and not the fantastic playmaker product.
sigh!
(Spleen vented)
ta