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Author Topic: Multitouch With NGUI + Playmaker Not Working  (Read 4338 times)

iEpic

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Multitouch With NGUI + Playmaker Not Working
« on: January 21, 2015, 05:50:16 PM »
I've been stuck on this for the last 8 hours, and I have no idea whats wrong.

I have a run and jump button and It's not letting me press 2 buttons at the same time.
For example...
If I'm pressing the run button and try to jump, it will not jump unless my finger is off of the run button.
It works fine when I play in Unity, and when using Unity Remote on iOS, it also works fine.

The problem happens when I build and run, and try to test on an actual device.
I tried an iPad mini and an iPhone with no luck.

I have Multitouch enabled in the camera settings so that is not the problem.
I'm using "NGUI Events To Playmaker FSM Events" script, and my friend was suggesting it might have something to do with that.

I am completely lost and stuck trying to figure this out.

If anybody could help that would be awesome!!

jeanfabre

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Re: Multitouch With NGUI + Playmaker Not Working
« Reply #1 on: April 21, 2015, 02:38:37 AM »
Hi,

 is it not actually a problem of logic implementation?

If your buttons are animated, do you see both buttons animated or just one?

 to double check the source of the problem, make a empty scene with just two ngui buttons, with two fsms doing a log ( or change the color or text there own button), and then see in the device if you get both logs.

 Bye,

 Jean