You may be having some issues mixing GUI components with the new UI Canvas system, they might be conflicting with the position of the GUI element as the GUI Text Component tries to put itself at the pixel coordinates that you specify, while the UI Canvas tries to organize and scale its child objects based on the RectTransform.
You should just commit to using either UI or GUI to simplify matters and avoid issues.
Lane, I would prefer using new standards-- the GUI is set up that way.
However, when I added the action,
Set GUI Text (per tutorial), it looked for the old GUIText object. That's when I added a GUIText.
The inspector does show values being updated for GUIText, but nothing on screen or the new text element.
Shouldn't the variable be passed to the text element?
I don't know what I'm doing wrong regarding the GUI set up.