The current action 'axis event' only does UDLR, any direction and no direction.
- I'd like to see the diagonals included (UL, UR, DL, DL). This would help out in animating things that requires directions. Instead of the nightmare of trying to sync up multiple FSMs with multiple axis, you could do it here.
- Also, how about negatives. So a 'left' and also 'no left' That was you can wait for the left to be pushed, then wait for it to be not pushed.
-Also, No axis. There is a 'no direction' but how about 'no direction axis'. No direction means no UDLR. A 'no direction axis-vertical' would mean neither Up or down is being push however left or right could be.