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Author Topic: Get keyboard input into a string  (Read 2342 times)

djaydino

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Get keyboard input into a string
« on: August 11, 2015, 11:07:07 AM »
Hi,
i had some people asking for this sooo... here we go :)

« Last Edit: August 11, 2015, 11:12:29 AM by djaydino »

djaydino

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Re: Get keyboard input into a string
« Reply #1 on: February 21, 2016, 04:53:13 PM »
Hi,
I added a sample to get keyboard input for mobile
and i will try to make a video soon

replikant

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Re: Get keyboard input into a string
« Reply #2 on: May 05, 2016, 10:30:39 AM »
Playmaker stops working when I install the "any key store string" action

djaydino

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Re: Get keyboard input into a string
« Reply #3 on: May 05, 2016, 11:57:12 PM »
Hi,

i tested it on the latest version of playmaker and unity, but every thing seems fine here.

What error are you getting?

In your project tab try to search for the action and check if there is no duplicate
there might be 2 of them,
if so remove all of them and get it again from the EcoSystem.

did you get the action from the ecosystem?

replikant

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Re: Get keyboard input into a string
« Reply #4 on: May 07, 2016, 11:36:55 AM »
hello



I checked, there is no duplicate and I use ecosystem.

It seems to be a conflict with the array maker actions, because AnyKeyString works in a different project where arraymaker is not installed.



I receive this message once AnyKeyString is installed:

first error


Assets/PlayMaker Custom Actions/ArrayMaker/PlayerPrefsxGetArrayList.cs(233,63): error CS0103: The name `PlayerPrefsX' does not exist in the current context


second error


NullReferenceException: Object reference not set to an instance of an object
hello
UnityEngine.UI.Graphic.OnRebuildRequested () (at C:/buildslave/unity/build/Extensions/guisystem/UnityEngine.UI/UI/Core/Graphic.cs:480)
UnityEngine.UI.GraphicRebuildTracker.OnRebuildRequested () (at C:/buildslave/unity/build/Extensions/guisystem/UnityEngine.UI/UI/Core/GraphicRebuildTracker.cs:33)
UnityEngine.CanvasRenderer.RequestRefresh () (at C:/buildslave/unity/build/artifacts/generated/common/modules/UI/CanvasRendererBindings.gen.cs:314)







thanks

r

djaydino

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Re: Get keyboard input into a string
« Reply #5 on: May 08, 2016, 09:21:29 AM »
Hi,
hmm....very strange.
can you make a bug report or explain in this topic so Jean (he is the person who made array maker)
so he can see what the problem is.

Michael1975

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Re: Get keyboard input into a string
« Reply #6 on: August 14, 2016, 10:10:58 AM »
This is so insane, I wouldn't imagine there is a function like this. Great tut!
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