playMaker

Author Topic: plugins to save players' data[SOLVED]  (Read 666 times)

skilla

  • Playmaker Newbie
  • *
  • Posts: 6
    • View Profile
plugins to save players' data[SOLVED]
« on: March 27, 2016, 10:13:44 PM »
I am quite new in game dev and I want to test playmaker to create a simple game that is similar to mybrute.com.

I want to know the best tool to use in saving player's login, name, stats, inventories in a remote database like MySQL/firebase. I am looking at EasySave2 but I am not sure if it will work on my needs because most of their examples are saving data in local file.

Need you suggestions. Thank you.
« Last Edit: March 28, 2016, 06:05:10 AM by jeanfabre »

jeanfabre

  • Administrator
  • Hero Member
  • *****
  • Posts: 12351
  • Official Playmaker Support
    • View Profile
Re: plugins to save players' data
« Reply #1 on: March 27, 2016, 11:57:31 PM »
Hi,

 Easysave can save online using a php back end, so yes you can use this technic for sure, but requires some good coding skills fo php at the very least.

Bye,

 Jean

skilla

  • Playmaker Newbie
  • *
  • Posts: 6
    • View Profile
Re: plugins to save players' data
« Reply #2 on: March 28, 2016, 02:02:42 AM »
good to know that. Luckily i'm a php dev whos is trying game dev. :)

thank you.

szomaza

  • Full Member
  • ***
  • Posts: 172
    • View Profile
Re: plugins to save players' data[SOLVED]
« Reply #3 on: February 27, 2017, 11:44:57 PM »
Hi Skilla,

Please keep this thread updated how you manage to solve your user data saving.
I would pay for a 3rd party solution to this, as unfortunately I am not a php dev.  :-)

Also please vote for actions for Firebase on Trello:
http://hutonggames.com/playmakerforum/index.php?topic=14179.0

Trello link:
https://trello.com/c/dECU0b8b/173-firebase

About Firebase:
https://firebase.google.com/docs/games/setup

Br,
szomaza

rik

  • Full Member
  • ***
  • Posts: 247
    • View Profile
Re: plugins to save players' data[SOLVED]
« Reply #4 on: February 28, 2017, 09:57:44 PM »
fire was having very few features.
i have tried app42 it have great features you better try app42. i will make actions for it if any one interested.

szomaza

  • Full Member
  • ***
  • Posts: 172
    • View Profile
Re: plugins to save players' data[SOLVED]
« Reply #5 on: March 01, 2017, 12:31:08 AM »
Thanks for the info, that one looks great too: http://api.shephertz.com/
Unfortunately I don't know anything about these solutions :-(

Currently storing all player data and achievements only locally in PlayerPrefs.

Should learn to code so I am not stuck with only playmaker and have to wait for somebody to make a whole package of actions for any one of these solutions before I can use all those nice features.

br,
szomaza

edit: You know what would be nice. If somebody could make a comprehensive tutorial series explaining the hows and whys of playmaker action creation. All these various SDKs usually have a bunch of code examples, so I guess it can't be too hard to grab those and create playmaker actions from them. But then again when one can do that, then they might be better off skipping the whole playmaker thing and start coding instead.   :-)
« Last Edit: March 01, 2017, 12:39:03 AM by szomaza »

elusiven

  • Full Member
  • ***
  • Posts: 227
  • Debt we all must pay...
    • View Profile
Re: plugins to save players' data[SOLVED]
« Reply #6 on: March 01, 2017, 06:02:03 AM »
There is a lot of different backend services that allow you to store data. Microsoft Azure, AWS (Amazon), gamesparks.com or you can setup your own parse server etc.

I'll have a look at writing some actions for one of those when I'll get some spare time.