playMaker

Author Topic: Puppet Master Actions  (Read 3662 times)

cwmanley

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Puppet Master Actions
« on: June 07, 2016, 09:13:55 PM »
Some Actions for RootMotion's PuppetMaster.
https://www.assetstore.unity3d.com/en/#!/content/48977

Puppet Master Actions

Thanks
« Last Edit: June 11, 2016, 01:57:22 AM by cwmanley »

escpodgames

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Re: Puppet Master Individual Muscle Settings
« Reply #1 on: June 07, 2016, 09:16:07 PM »
Awesome! ;D

cwmanley

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Re: Puppet Master Actions
« Reply #2 on: June 11, 2016, 01:50:01 AM »
Thanks,

I added a few more.
« Last Edit: June 11, 2016, 01:54:53 AM by cwmanley »

cwmanley

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Re: Puppet Master Actions
« Reply #3 on: June 11, 2016, 01:55:59 AM »
and more...

mdotstrange

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Re: Puppet Master Actions
« Reply #4 on: June 11, 2016, 02:46:04 AM »
Awesome! I don't own Puppetmaster yet but planning to buy it so these will come in handy- thx!  :)

I do use FinalIK and it is great-
Indie game dev and instructor at the Strange School. Learn Playmaker at the Strange School!

Der_Kevin

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Re: Puppet Master Actions
« Reply #5 on: June 11, 2016, 10:52:31 AM »
Thats awesome. Some ai controling actions would be nice!
From the melee demo for example. The bot puppet has a ai script where you can tell them where to move :)

nFighter

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Re: Puppet Master Actions
« Reply #6 on: March 26, 2017, 03:51:03 PM »
Some Actions for RootMotion's PuppetMaster.

Thanks for the PuppetMaster actions. It's kinda old topic, but I'll try to ask. There is a string array definition in PuppetMasterIndividualMuscleSettings for the boneName

public string[] boneName;

So the value entered from the playmaker could be just an integer, there is no way to enter a real bone name. How exactly this action should work?

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cwmanley

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Re: Puppet Master Actions
« Reply #7 on: March 26, 2017, 04:07:10 PM »
poor naming...

Enter the number of bones then the names.


nFighter

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Re: Puppet Master Actions
« Reply #8 on: April 04, 2017, 08:23:13 AM »
Enter the number of bones then the names.

Oh, thanks a lot!
indie developer of multiplayer adult fighting
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ErikJansen

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Re: Puppet Master Actions
« Reply #9 on: February 22, 2018, 06:37:39 AM »
could please someone make a custom action to set Master Weights ??
i dont know how to code :(

cwmanley

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Re: Puppet Master Actions
« Reply #10 on: March 05, 2018, 09:32:09 AM »
could please someone make a custom action to set Master Weights ??
i dont know how to code :(

Hi,

I am a behind with Playmaker and Puppet Master.

Can you use the Get/Set Actions?

If not can you explain a little more, I don't remember "Master Weights".

Thanks

mrminico

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Re: Puppet Master Actions
« Reply #11 on: May 17, 2018, 05:50:02 PM »
Is there a proxy for this? I'd like to download EVERYTHING at once I'll be using this soon with playmaker.