Hi,
no no, you were clear
I just passed on what I have today so you can start anyway while a tutorial is made for this.
This example only needs you to click to randomly pick a color, then the routine checks all rows, columns and diagonal to check if there is a match in color. Of course , the gameplay will likely have a different way to show and distribute colors across the board, but here the interesting part is how to check the board for a match.
This samples shows you how to use iteration, then you extrapolate for your own gameplay to check for matches, but the basic routine is there. So meanwhile I think this is a good start for you to digg. Put a breakpoint and go over the process step by step, you'll learn a lot like that already.
Bye,
Jean