playMaker

Author Topic: Playmaker & C# advice  (Read 2482 times)

Budde88

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Playmaker & C# advice
« on: November 15, 2016, 08:18:42 AM »
I know this isn't exactly Playmaker help,
but it personally is to help me expand my knowledge
and to create custom scripts for Playmaker.

Can anyone suggest what is the best way to start learning c#
specifically for Unity (if possible).

I would really love to start writing some Custom scripts and
extend my abilities. I figured this was the perfect community to ask :)

jeanfabre

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Re: Playmaker & C# advice
« Reply #1 on: November 15, 2016, 10:02:43 AM »
Hi,

 Very good question. And it is the right place to ask, because the best combination is mastering both PlayMaker and c# to unleash custom actions, proxies development, and the ease and productivness of PlayMaker Fsm. So indeed, you'll be kind if you know both!

I strongly suggest going over ALL Unity Learn content. The've put a lot of effort into this and I think it's the best starting point for learning c# inside Unity.

https://unity3d.com/learn

they have a dedicated section for scripting:

https://unity3d.com/learn/tutorials/topics/scripting

Then, start being curious about actions, and open them to see how they are writing ( all actions are open source, so you can look at the c# code for everything inside PlayMaker actions).

And finally, don't hesitate to ask questions as you'll start making custom actions, we are here to help :)

Bye,

 Jean



elusiven

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Re: Playmaker & C# advice
« Reply #2 on: November 15, 2016, 12:30:45 PM »
Have you looked on udemy.com ? I learnt 60% of my coding in php, html, c++ and c# on there. I learnt there more than I did at university.. lol

They way I learnt is by learning php first, procedural then oop.. It's quite easy to learn and understand... Then C# because it's just so powerful and universal and we had this at university, once you understand well enough c#, coding anything in unity3d is a breeze as long as you look up stuff on documentation. You will be able to write your own plugins, extend plugins, and write new classes and stuff.

Budde88

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Re: Playmaker & C# advice
« Reply #3 on: November 16, 2016, 09:30:47 AM »
Hey guys thanks for the great advice.

I'm going to look at both of your ideas and see which one suits me best.

Cheers!