Hi guys,
i've been making a game for almost a year now, and been learning unity for more than a year. I'm not really skilled but i have some basic programming skills and things are going slow but fine.
One thing remains pretty horrible for me. It's the dreaded user interface, i'm really having trouble with canvases, scalers, rect tranforms and all the clunky mechanics the unity implements and that are over the top for my needs.
I tried NGUI but it's too complex, way over my needs.
There's InstantGui which is free on the store, but it is also clunky, i haven't managed to find my way around.
What i need: Some simple 2D GUI system with simple button resizing, sliders and toggle boxes.
Main menu would be something like this:
And the other place where i would implement the UI would be shop, which would also be simple:
Some things i saw, but haven't triedDoozuUI - Uses Unity UI but seems simple enough. Unfortunately, there's not a demo to try it out (as far as i have seen). Has support for Playmaker which is neat.
Psd 2 Unity uGUI Pro - It's idea has stricken me as simple. I make an interface in Photoshop, then simply transfer it, but it also has no demo to try out.
2D Toolkit - It has support for Playmaker, but i don't know can i make only UI in it, or should i transfer my whole game to 2D toolkit? Also, i haven't tried it, i don't know if it's easy or not.
So, any suggestions or experience in using any of these?