I'm trying to make a game like "magic rush" or even "clash royale" which contains alot of data like this :
hp , mp , attack , magic def , phys def , critical rate , etc ....
all of this for each hero and player may have more than a hundred heroes .
After searching a bit , i think my options are :
1- Game data Editor(GDE)
2- Inventory pro ( well , every hero or card could be just an item with some stats in those kind of games if you think about it)
3-Playmaker's Datamaker .
at the moment i'm leaning toward GDE .
and i want to save players data in the google account for each player and after some research i think i can do this with "Android native plugin" from stan's assets .
but i have little experience in making this kind of games with alot of data and i'm sure you guys can give me some pointers . so the question is , which path is easier ? which one can be saved into google account ?
i have absolutely no experience in working with google account , and i couldnt find any tutorial for saving and loading to google account with playmaker .
so if anyone can help , i appreciate it