playMaker

Author Topic: Unity hangs when i enter FSM on runtime [SOLVED]  (Read 2759 times)

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Unity hangs when i enter FSM on runtime [SOLVED]
« on: February 24, 2017, 05:11:43 PM »
This started happening all of a sudden, everything works fine before i hit play, but when i try to enter any FSM on runtime, unity freezes and i have to kill it, so i can't get any crash report.

Unity is 5.5.0f, playmaker latest, any ideas?
« Last Edit: February 27, 2017, 03:52:06 AM by krmko »

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Re: Unity hangs when i enter FSM on runtime
« Reply #1 on: February 24, 2017, 05:46:40 PM »
Here are the prefs, only thing i remember doing was trying to check "disable error checker when game is playing". It hung, i force closed unity and restarted it. It started happening after that. It still remains unchecked. Console shows no errors.









« Last Edit: February 24, 2017, 05:49:00 PM by krmko »

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Re: Unity hangs when i enter FSM on runtime
« Reply #2 on: February 24, 2017, 05:54:24 PM »
Here it is: When i check "disable error checker when game is playing", it works. Shall i leave it that way?

jeanfabre

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Re: Unity hangs when i enter FSM on runtime [SOLVED]
« Reply #3 on: March 07, 2017, 01:00:17 AM »
Hi,

 uhm, there is likely something very wrong in one of the action you are using, for Unity to freeze. Do you get any error in the console when you start playing? or does PlayMaker have errors in some Fsm during editing?

 Bye,

 Jean