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Author Topic: EASY AI FOR PLAYMAKER or Advanced Battle AI?  (Read 702 times)

JOY

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EASY AI FOR PLAYMAKER or Advanced Battle AI?
« on: March 15, 2017, 09:26:25 PM »
Hi,

We are developing an online shooting game and would like to ask you guys for an advice regarding AI system.
I found two popular AI systems for PM: EASY AI FOR PLAYMAKER and Advanced Battle AI?
Does anyone has experience on them? Which one is better for a FPS game?

Thanks,
Anh

Gua

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Re: EASY AI FOR PLAYMAKER or Advanced Battle AI?
« Reply #1 on: March 17, 2017, 05:06:24 PM »
I use EASY AI FOR PLAYMAKER for second half of Shadows Peak which is more action focused.
http://store.steampowered.com/app/359940/

You've probably seen my review on asset store. If not, here it is.

Before I've bought Easy AI I've tried using 5 other plugins for AI creation. Unfortunately most of them have serious disadvantages.

Easy AI is my favorite AI system out of every AI system I've tried. It's pretty easy to use and allows me to use my favorite tool (Playmaker) to build AI logic. Also developer responds super quickly and implements requested features super fast.

I'm defiantly happy with this purchase.

The only problem I have with it is a bare bones documentation. For example I had to spend a lot of time trying to figure out how exactly CAN HEAR OBJECT works.


Don't expect, that it will make it super easy to implement AI in your game, it is still a good amount of hard work. But it is the best solution among many that I've tried and I do plan to use it in my next project.

I do have Advanced Battle AI, but I didn't go deep into it, so it might be good, but I didn't have the patience learn it. I did give it a try and I was disappointed, but I don't remember why.
« Last Edit: March 17, 2017, 05:09:20 PM by Gua »

JOY

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Re: EASY AI FOR PLAYMAKER or Advanced Battle AI?
« Reply #2 on: March 17, 2017, 09:27:23 PM »
Thank you so much bro!