Hello everyone!
I am currently creating a pause menu for my game, which pop up after setting the time scale to 0.
Unfortunately, most of the default actions use the "override void OnUpdate" to be updated, so it doesn't works as it is bound to the time scale.
I saw an experimental feature in the "FSM" tab in playmaker called "Manual Update", which is supposed to give us the possibility to make the updates at an other time than OnUpdate. I would like to update my menu OnGuiUpdate (not linked to TimeScale).
Is there any docs about it? I can't find any so far, and it seems like a feature with a lot of potential!