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Author Topic: UFPS - Simply Rotate the Damn Player!  (Read 2296 times)

knoxxville

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UFPS - Simply Rotate the Damn Player!
« on: July 01, 2017, 07:02:36 AM »
Hello all,

So I've been trying for the past week to get that AdvancedPlayer prefab to simply rotate on the Y axis after using itween RotateTo...no dice. I'm essentially teleporting the player via Itween MoveTo (which works), but the player is facing the wrong way.

This is driving me absolutely crazy.

Any help would be appreciated!

djaydino

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    • jinxtergames
Re: UFPS - Simply Rotate the Damn Player!
« Reply #1 on: July 01, 2017, 10:16:44 AM »
Hi,
Maybe you can make a parent gameobject to rotate.

btw you can find many tutorials here
Maybe these can help you out :)

knoxxville

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Re: UFPS - Simply Rotate the Damn Player!
« Reply #2 on: July 01, 2017, 11:15:25 AM »
Hi,

Sadly no tutorial there, and no help at the official UFPS forums either. Surely somebody here has used UFPS with Playmaker and has used itween at some point? Using a parent gameobject doesn't work, as the AdvancedPlayer prefab relies on a character controller component.

knoxxville

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  • Posts: 4
Re: UFPS - Simply Rotate the Damn Player!
« Reply #3 on: July 02, 2017, 04:21:52 AM »
Anyone?

djaydino

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Re: UFPS - Simply Rotate the Damn Player!
« Reply #4 on: July 02, 2017, 04:28:01 AM »
Hi,
I do not have ufps, Can you give some more information? (pictures /video showing states/fsms/issue)