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Author Topic: Linker Wizard Import Compile Errors [SOLVED]  (Read 186 times)

HeathClose

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Linker Wizard Import Compile Errors [SOLVED]
« on: August 03, 2017, 02:06:09 PM »
I imported the linker wizard package from the ecosystem and not only did I get compile errors, but my playmaker editor disappeared and so did the ecosystem.  I rolled back the project from the cloud and everything worked as expected again... so I tried to import the linker wizard package from the ecosystem again... and got the same issues... I tried 3 times... I've never had an issue with the linker package before.

Here are the errors.





« Last Edit: August 04, 2017, 10:17:30 PM by Alex Chouls »

djaydino

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Re: Linker Wizard Import Compile Errors
« Reply #1 on: August 03, 2017, 05:52:16 PM »
Hi,
I tried on my end and had the same error.
After some testing i found that this file is breaking it :
PlayMakerUtils_Events.cs

When you install the linker wizard, uncheck that from the list to install or get that file from a working project and replace the file.

I will contact jean to look to the file.


jeanfabre

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Re: Linker Wizard Import Compile Errors
« Reply #2 on: August 04, 2017, 12:09:19 AM »
Hi,

 ok, will address it, thanks guys for spotting this!

Bye,

 Jean

jeanfabre

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Re: Linker Wizard Import Compile Errors
« Reply #3 on: August 04, 2017, 12:59:09 AM »
Hi,

 Please redownload package from Ecosystem, I update PlayMaker Utils to use the latest.

 Bye,

 Jean

HeathClose

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Re: Linker Wizard Import Compile Errors
« Reply #4 on: August 04, 2017, 05:22:18 AM »
Thx guys!