playMaker

Author Topic: Set FSM String problem [SOLVED]  (Read 47 times)

krmko

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Set FSM String problem [SOLVED]
« on: November 07, 2017, 01:44:30 AM »
Ok, so i've got this tagged game object in the scene. I get it's tag, and that works fine



When the conditions are met, i set the that value, to variable in another FSM.



I activate the global event that should compare some values including the variable i set, but it's empty



Everything's set alright, Player is a Global variable, FSM name is copy/pasted, string variable is existant, but still set fsm string action doesn't set any value.
« Last Edit: November 07, 2017, 07:39:28 AM by krmko »

krmko

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Re: Set FSM String problem
« Reply #1 on: November 07, 2017, 07:39:17 AM »
No problems, i forgot to declare the variable  ;D