thanks...
i actually checked this action few days ago, i even checked tank example... but then i thought this is not it, this is for tanks...
ok well i tried implementing it, but man... i just dont understand this look at action at all... you have some up vector
i did check the tank example... i still dont get it what is the deal with that up vector, i mean i have to specify around which axis i want it to rotate... but no idea how...
and even if i figured out how to point my soldier towards those coordinates, i then wouldnt be able to point him to next node once he reaches that node...
i dont think i could use this action in conjunction with iTween Move To_v 2.... correct me if im wrong..
i attached my itween soldier, and itween path...