So I got around to try to use the actions that you made for Sprite Manager and they don't work. They complain about "gkInterpolate" and then when I start Unity Playmaker won't show up anymore. Playmaker shows up again when I remove the actions you provided. I have SM2 installed and use it on several objects.
I was really excited to use these. Any chance you could look into what's happening? Would be very grateful.
Edit: By process of elimination this seems to be the stopping point for the Playmaker actions:
"Assets/PuppetFsm/Scripts/GenericAnimationController.cs(30,51): error CS1061: Type `SuperSprite' does not contain a definition for `CurrentSprite' and no extension method `CurrentSprite' of type `SuperSprite' could be found (are you missing a using directive or an assembly reference?)"
I do have SuperSprite installed...