Hi, I recently bought a decal system.
I made a FSM which should place these decals based on the point and the normal angle. Raycast hit point works, but the decal doesn't set the right rotation compared to the hitten wall.
So the decal spawn correctly only on the floor.
I used Raycast Info to get Point and Normal, then Create Object with position and rotation to point and normal, but nothing...
Some help?
Do you need some screen too?