It's been about ten days since I got PlayMaker and started digging in and this is the progress I've made on the prototype game.
So far a there is a somewhat working system for Health, Damage, Projectiles, Interchangeable weapons, Shopping and Interacting. At least from the work so far you can see there is a decent foundation to work with so I'm pretty stoked about that.
At this point I haven't found really anything that I can't accomplish with PlayMaker and I'm pretty happy with the groundwork. I need to clean up a reliable system for interacting with NPC's, globalize some shopping actions and inventory and work out the HUD stuff among other things before I can really more into building bunches of art assets.
Anyway, here is a package that might help new users take a glance at one way that these things can be accomplished. I plan on updating this and building a small level with everything working 100% with graphics and AI to offer to everyone and then moving forward for a more working game with more levels.