Just found this one and it's almost perfect for what i'm needing it for.
though, if i may make a request to tweak this one?
see, i have set up triggers to tell the camera to be frozen in one place and looking at the player at all times. that part works but when i transition back to the smooth follow action state, the position snaps as opposed to a nice smooth motion like the rotations...
would it be possible to add in a tweak of this action to make the action move in the same speed to the target as opposed to the snap? i'll see about posting a quickie webplayer to highlight how it's doing it as things are now to show what i'm hoping to stop it from snapping like it is.