Hi Jean, this seems like it could be great!
I'm trying to use this to recreate a smoothfollow2d system but I'm getting some unexpected results... Could you explain how you might set it up using hotween to follow the character on a 2d platformer please?
Right now I have these basic variables...
camX
camY
playerX
playerY
smoothX
smoothY
I'm making hotween ease the cam positions to the player positions and then im passing the smooth variable to the camera. (seems simple enough right?)
I've tried playing around with the other settings on the action, but like I say, I'm getting some strange results.
I literally just need the ease float action to ease on every frame and then pass that smooth variable to the camera so that it's constantly following the player.
Thanks!