Hey,
I'm a new Unity user, and I'm using Playmaker and mainly 2DTK to develop a game. I'm trying to write a walking script, and though I could script it normally without too much trouble, I'd much rather get used to Playmaker. So, can anyone help me out? I constrained all the rigibodies to the X-Y axis, and made then kinematic. MY questions are:
Which actions should I be using to get movement working? I know it's in Input, but I'm having trouble trying to get the tutorial about the third person controller into 2D.
The ground and platforms, etc., should also all be rigibodies, right? And, is there anyway to specify specific box colliders made in 2D toolkit? (i.e for beat em up, the face collider, feet collider, etc., can I specify them to script what happens when they are collided with?)