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Author Topic: Set FSM Game Object - Missing UseOwner?  (Read 1123 times)

marcos

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Set FSM Game Object - Missing UseOwner?
« on: May 28, 2011, 03:57:01 AM »
I'm trying to use the Set Fsm Game Object action to set a GameObject value in another FSM as the object sending the action. Seems like it would make sense for there be an option for UseOwner in the Set Value command.

marcos

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Re: Set FSM Game Object - Missing UseOwner?
« Reply #1 on: May 28, 2011, 04:43:36 AM »
Granted you can set a variable with Get Owner..