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Author Topic: Playmaker and Unity 4.3 's 2D Physics Sys.[SOLVED]  (Read 6684 times)

Loganou974

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Playmaker and Unity 4.3 's 2D Physics Sys.[SOLVED]
« on: November 14, 2013, 05:46:35 AM »
Hi !

We've just tested The brand new 2D Physics System of Unity 4.3 and we wondered if you were planning to update / Create some actions about this awesome feature.

I mean, the current actions work with the former RigidBody Component or Character Controller of 3D Object and not 2D RigidBody Component.

We really wish to make great new 2D Games with Playmaker !
« Last Edit: December 03, 2013, 02:48:54 AM by jeanfabre »

jeanfabre

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Re: Playmaker and Unity 4.3 's 2D Physics Sys.
« Reply #1 on: November 14, 2013, 06:00:53 AM »
Hi,

 Currently on going! I have actually the Unity demo opened and currently disecting everything to fully port this to PlayMaker.

We have few considerations and standards to get right first, once we have a direction, I will proceed and create a bridge for implementation in your own projects, as well as the unity demo fully done in PlayMaker.

 So stay tuned!  It's coming real soon and currently the top priority with Mecanim and Pathfinding leveraging.

bye,

 Jean

Loganou974

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Re: Playmaker and Unity 4.3 's 2D Physics Sys.
« Reply #2 on: November 14, 2013, 06:05:12 AM »
Ok ! Thanks for the Quick Answer ! We are looking forward to the upcoming updates.


gheeDough

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Re: Playmaker and Unity 4.3 's 2D Physics Sys.
« Reply #3 on: December 01, 2013, 06:53:07 PM »
Looking forward to this!

jeanfabre

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Re: Playmaker and Unity 4.3 's 2D Physics Sys.
« Reply #4 on: December 02, 2013, 06:36:58 AM »
Hi,

 Almost complete set of action and support now available:

https://hutonggames.fogbugz.com/default.asp?W1150

bye,

 Jean


gheeDough

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Re: Playmaker and Unity 4.3 's 2D Physics Sys.
« Reply #5 on: December 02, 2013, 06:24:16 PM »
woot! you rock!  8)

Thank you!