Thanks, I'll fix the Player's weapon, but ragdolls are a bad idea. This is supposed to be an example of usage of Rifle Animset Pro, kind of a "starter kit", so people know what the additive aiming is for, how to use Walk Start and Stop transitions etc. This is supposed to be an animation pack, so people can use them in their own games. If I make a full, polished project from this, I might as well just sell it as a game, not as an asset package (and probably earn 100 times more money, who knows?
). Polishing and over-complicating this will make replacing the characters more difficult.
But you are right, first thing I would do in my game would be adding ragdolls. Especially for grenade reactions!