playMaker

Author Topic: Blend Texture[SOLVED]  (Read 1478 times)

phannDOTde

  • Full Member
  • ***
  • Posts: 233
    • View Profile
    • Peter Hann .de
Blend Texture[SOLVED]
« on: February 25, 2014, 04:24:43 AM »
Not shure if it can be done in a easy way but would be awsome to have an action to blend 2 Textures over Time or Lerp resulting in a dynamic Texture that could be applied to an Material (even Sprites?)

cheers
Peter
« Last Edit: March 30, 2016, 01:57:09 AM by jeanfabre »

jeanfabre

  • Administrator
  • Hero Member
  • *****
  • Posts: 12351
  • Official Playmaker Support
    • View Profile

phannDOTde

  • Full Member
  • ***
  • Posts: 233
    • View Profile
    • Peter Hann .de
Re: Blend Texture
« Reply #2 on: February 25, 2014, 10:31:53 AM »
Hey Jean,

I didnt try that jet. Thanks for the Hint I look into this :-)

cheers
Peter

frogwise

  • Playmaker Newbie
  • *
  • Posts: 29
    • View Profile
Re: Blend Texture
« Reply #3 on: March 29, 2016, 07:43:43 PM »
Hey Jean,

I have found a shader that works as you suggested, however I am having difficulty controlling the "Blend" slider through playmaker. The Blend slider is not available as a property using the "Set Property" action in Playmaker. Any suggestions?



frogwise

  • Playmaker Newbie
  • *
  • Posts: 29
    • View Profile
Re: Blend Texture
« Reply #4 on: March 29, 2016, 10:25:59 PM »
Nevermind - I was able to use the action Set Camera Float and use the float name "_Blend" to control that slider. :)