playMaker

Author Topic: AdMob For PlayMaker - Generate Ad Revenue!  (Read 28440 times)

Marsh

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Re: AdMob For PlayMaker - Generate Ad Revenue!
« Reply #30 on: May 05, 2014, 07:17:58 PM »
There is a init function that you must call before the other actions. Then you simply fill in your ad id and select a button. What does not work for you? iOS or android?

xhidnoda

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Re: AdMob For PlayMaker - Generate Ad Revenue!
« Reply #31 on: May 05, 2014, 09:58:19 PM »
Android version...when click the GUI Button "Show banner ad" nothing happen in my game.
My setup is exactly like yours.

Marsh

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Re: AdMob For PlayMaker - Generate Ad Revenue!
« Reply #32 on: May 06, 2014, 07:59:58 AM »
Did you modify the example scene?

Make sure that you are using your Ad id and not your publisher id. DId that solve the problem?

xhidnoda

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Re: AdMob For PlayMaker - Generate Ad Revenue!
« Reply #33 on: May 06, 2014, 08:54:26 AM »
I send a email on how i'm have configured.
And yes, i'm use de Ad id.
I only modify the Ad id in init state. nothing more.

xhidnoda

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Re: AdMob For PlayMaker - Generate Ad Revenue!
« Reply #34 on: May 06, 2014, 11:40:38 PM »
bump!

Marsh

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Re: AdMob For PlayMaker - Generate Ad Revenue!
« Reply #35 on: May 07, 2014, 07:42:29 AM »
Ok, do you have some time tonight? I could team viewer you. Does the example scene work?


[Edit]

This was fixed, the user did not include the Android prefab in the scene.
« Last Edit: May 09, 2014, 01:32:17 PM by Marsh »

Graham

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Re: AdMob For PlayMaker - Generate Ad Revenue!
« Reply #36 on: May 24, 2014, 02:05:26 AM »
Is there any way to move the banners to the bottom of the screen instead of the top on iOS builds?
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DonnieT

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Re: AdMob For PlayMaker - Generate Ad Revenue!
« Reply #37 on: May 24, 2014, 11:53:36 AM »
Hey Marsh, I see reference in this thread to AdMob interstitials but don't see an action for displaying interstitials.

I'm looking at this on Android fwiw.

Marsh

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Re: AdMob For PlayMaker - Generate Ad Revenue!
« Reply #38 on: May 26, 2014, 06:41:51 PM »
You should have a script called ShowInterstitial? It is android only. But as you said you are looking at android you should have it.


DonnieT

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Re: AdMob For PlayMaker - Generate Ad Revenue!
« Reply #39 on: May 26, 2014, 08:00:57 PM »
I see:

Show Banner View
Show IABBanner
Show Leaderboard
Show Medium Sized Ad
Show Smart Banner

I went ahead and integrated another interstitial solution for the moment. It's possible I messed up something with the initial import but I couldn't imagine why I'd just block a certain action.

edit: FWIW I got the bundle.
« Last Edit: May 26, 2014, 08:08:13 PM by DonnieT »

Marsh

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Re: AdMob For PlayMaker - Generate Ad Revenue!
« Reply #40 on: May 27, 2014, 11:45:56 AM »

Phuzz

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Re: AdMob For PlayMaker - Generate Ad Revenue!
« Reply #41 on: May 28, 2014, 02:04:57 AM »
Hello,

First, thanks for this convenient add-on, it works flawlessly, but I encountered a small problem during APK Build, Unity would only compile when I delete the "Show Leaderboard" Script, if the Leaderboard is present unity stops building APK at "Compiling Scripts"
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DonnieT

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Marsh

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Re: AdMob For PlayMaker - Generate Ad Revenue!
« Reply #43 on: May 28, 2014, 08:36:08 PM »
Hello,

First, thanks for this convenient add-on, it works flawlessly, but I encountered a small problem during APK Build, Unity would only compile when I delete the "Show Leaderboard" Script, if the Leaderboard is present unity stops building APK at "Compiling Scripts"

Show leaderboard? Are you using this with my Google plugin? Because that script does not exist in AdMob. Why are you deleting the script?

DonnieT

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Re: AdMob For PlayMaker - Generate Ad Revenue!
« Reply #44 on: May 29, 2014, 10:43:49 AM »
There's a "ShowLeaderboard" action in the Admob for Playmaker package.