playMaker

Author Topic: AdMob For PlayMaker - Generate Ad Revenue!  (Read 16901 times)

Marsh

  • Full Member
  • ***
  • Posts: 227
  • Comfort the disturbed, disturb the comfortable
    • View Profile
Re: AdMob For PlayMaker - Generate Ad Revenue!
« Reply #45 on: May 29, 2014, 01:29:03 PM »
Oh sorry about that, so it only happens when you delete the script? Why are you deleting it? Or am i misunderstanding?

Marsh

  • Full Member
  • ***
  • Posts: 227
  • Comfort the disturbed, disturb the comfortable
    • View Profile
Re: AdMob For PlayMaker - Generate Ad Revenue!
« Reply #46 on: June 26, 2014, 05:58:15 AM »
Use the coupon code 50%OFF for half price on all plugins!!
http://www.mightyprofessional.com/

Limited time only!

kinetiknz

  • Junior Playmaker
  • **
  • Posts: 85
    • View Profile
Re: AdMob For PlayMaker - Generate Ad Revenue!
« Reply #47 on: January 10, 2015, 11:35:02 PM »
Hi there, As I start this reply. I noticed there haven't been any comments in 120 days. Is this plugin still relevant or has it been superseded?

I am deciding on an ad revenue system for a simple ad supported mini game.

The features I am after are:

reliability
playmaker actions
ads of a certain size only - I only want them to appear on the bottom of the screen - always.


Can ad sizes be specified? I know this may be an AdMOB question but I can't find much info on determining/limiting actual ad sizes.


Thanks for any info




Marsh

  • Full Member
  • ***
  • Posts: 227
  • Comfort the disturbed, disturb the comfortable
    • View Profile
Re: AdMob For PlayMaker - Generate Ad Revenue!
« Reply #48 on: March 13, 2015, 06:25:28 AM »
I have since gotten hired since making these packages and have been pretty busy. I have mixed reports on this package some report it working while others have trouble. I believe that it needs to be upgraded to the new system so I took the package down. I will try to upgrade it within the next week when I have time. I will pm you when im done.

I do not check these forums much anymore so a PM would be the best way to contact me.

Yes you can specify ad sizes. Not any size you wish but you get to pack from 4 or 5 options.

rik

  • Full Member
  • ***
  • Posts: 247
    • View Profile
Re: AdMob For PlayMaker - Generate Ad Revenue!
« Reply #49 on: March 21, 2015, 08:21:28 PM »
Hi you are missing interstial ads can you ad

VascBogdan

  • Full Member
  • ***
  • Posts: 118
    • View Profile
Re: AdMob For PlayMaker - Generate Ad Revenue!
« Reply #50 on: October 04, 2015, 02:50:08 AM »
All the links are dead. Is there anyone who can lead me to an Admob plugin for PlayMaker ?

rik

  • Full Member
  • ***
  • Posts: 247
    • View Profile
Re: AdMob For PlayMaker - Generate Ad Revenue!
« Reply #51 on: October 04, 2015, 04:49:30 AM »
get from asset store stans assets it have admob ads plugin

VascBogdan

  • Full Member
  • ***
  • Posts: 118
    • View Profile
Re: AdMob For PlayMaker - Generate Ad Revenue!
« Reply #52 on: October 04, 2015, 07:15:00 AM »
I found and installed it but unfortunately I have problems with Android Manifests, because I have another in Android and now I have another in Stan's Assets as well.

Do you know how to merge these two so I don't have problems ?