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Author Topic: kite flying  (Read 1951 times)

colpolstudios

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kite flying
« on: March 16, 2014, 04:19:41 PM »
If I wanted a character to control a kite would the string need to be modeled?

I use blender and I could I think use an empty to mark the points where the string would go from the character and use a line render for the string.

However the kite will be able to pull the player off balance so i am unsure of what would be the correct method, could someone please give me some tips.


jeanfabre

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Re: kite flying
« Reply #1 on: March 18, 2014, 08:39:55 AM »